You can apply materials and
material vectors on an object from the
Material Browser.
Note:
Materials loaded in session remain in session even after closing editors. Any unsaved
modification will persist when you reopen the material or structure from the database.
You can remove the materials in session by unpinning them in the Material Browser.
Before you begin: In Me > All Preferences > Physics Simulation > Material Definition > Interface, set the options of the Tree Display, Material Browser, and Apply Command. See Interface.
From the Tools section of the action bar, click
Material Browser.
From the
Material Browser,
drag a material onto an object in the
work area or in the
tree.
Tips:
Select Use fast apply in the Preferences for a more intuitive view of where the material is applied on the
global product structure.
The material is
applied at the same structure level as for the previously applied material.
Alternatively,
select the arrow next to the material and then select
Apply.
You can also apply
materials from the
Search Results
panel.
If you enable material
vectors, you can multi-select materials in the
Material Browser and apply
them as a material vector. See Material Definition
User's Guide: Material Vectors.
To apply the material on the lower level of the structure, click
Apply down in the
Material
context toolbar.
Optional: To apply the same material to several parts
of a product all at once, select
Apply, press
Ctrl, and then select the parts of the
product.
The material is applied on the selected parts.
Optional: To preview the visual result of a material
before applying it, right-click a material in the
Material Browser,
select
Apply, and then hover over your object in the
work area or in the
tree.
Important:
You can only preview the visual result of
materials loaded in session.
To save the application of the material, do one of the following:
Click the
work area.
Click
Esc.
Select another
material in the
Material Browser.
Important:
The last choice does not open the
Material
context toolbar.
If you want to validate the application of the selected material, follow step
2.
The material is applied to the object and appears in the
tree.
Note:
Changing the structure of a product may alter the visualization
of the applied material.
To synchronize the applied material with its support, click
Update. See
Mesh Creation
User's Guide: Managing PLM Updates.
In the
tree, right-click a material and then select
Center tree on material.
In the
work area, click the object.
The tree is centered on the material that is applied on the
object and visible in the
work area is highlighted.