Mesh Creation

The Mesh Creation guide describes all the tools required to discretize model geometry into the smaller pieces (finite elements) required for computing simulation results.

Mesh Creation describes the concepts and use that enable you to create and manage meshes using the following methods:

  • Mesh techniques (such as beam, surface, tetrahedron, sweep, and hex-dominant) that specify element shapes and types and define how you assemble them.
  • Operations (such as translate, rotate, and extrude) that transform or edit mesh nodes and elements to extend the mesh.
  • Groups (such as geometric, boundary, and spatial) that associate sets of mesh entities for use as supports in other features.
  • Rules (such as mesh size specifications) that save parameters so you can use them to mesh other models.
  • Mesh checking and visualization (such as unmeshed domains, duplicate elements, and statistics) that verify mesh completion and report element size and shape information to indicate overall quality.
  • Mesh editing tools (such as delete, node or element creation, and manual editing) that let you adjust areas of the mesh.

You can create multiple meshes for the same model. Suitable meshes might vary according to your simulation goals, required solution accuracy, and available computing resources, as well as model dimensionality, size, and complexity.

As you create a mesh, some meshers and editors (for example, Tetrahedron Mesher, Surface Mesher, and Mesh Editor) contain their own tools to help you complete the specifications for one mesh before starting another. When you use these editors, the interface switches to show the mesher or editor name in the top bar and applicable tools in the action bar sections, along with an exit action to return to the Fluid Model Creation or Structural Model Creation app.