Select a face of the extruded feature and click
Robot
in the
context toolbar.
Global mode
and
Local mode
are now available.
Click
Local mode,
and
Translate
and manipulate the feature.
The topology of the feature is moved and Translate.x is added to the tree.
Press
Esc
to undo the last manipulation.
Click
Upper dimension
and manipulate again the feature.
The topology of the feature is created using the
Volume Extrude
command and Volume Extrude.x is added to the
tree.
Press again
Esc
to undo the last manipulation.
Click
Local mode
and manipulate again the feature.
The feature is modified locally depending on the selected sub-element. A Transform.x feature is added to the
tree.
Double click the feature or the modified face in
work area.
The
Modify Face Definition
dialog box opens and the original face is highlighted.
You can edit the following parameters:
Recognition context
You can modify faces from the
context toolbar
in
Local mode
while ignoring constant fillets and chamfers.
Modification within the Recognition context range
If a face is connected to another face by a constant fillet (resp. chamfer) whose radius (resp. length) is within the specified recognition context range, both the selected face and the connecting fillet (resp. chamfer) are moved together when you modify the face in
Local mode
.
Everything happens as if three steps had been manually performed in the following order:
The fillet (resp. chamfer) is unset.
The clicked face is moved.
The fillet (resp. chamfer) is set back.
As a result, the matter has been added at the connected face's side, and not at the clicked face's side.
Modification outside Recognition context range
If the radius or length, respectively, is outside the specified recognition context range, only the selected face is moved. As a result, the matter is added at the selected face's side.
Below is an example illustrating the
fillets radii
range influence of
Recognition context
setting. The initial feature consists of two orthogonal faces (1 and 3) connected by a constant fillet (2). Face 1 is selected face for modification.
Initial feature with a fillet radius within the
BiW
recognition context range.
Transform Face.x feature with recognition context:
BiW
Matter is added at the connected face's side (3).
Transform Face.x feature with recognition context:
Power Train
Matter is added at the selected face's side (1).
Mode
You can change the transformation mode.
Click
Global mode,
Same dimension.
Transform Faces
Faces
You can select additional faces to be transformed.
Transform Type
Translate: You can define the translation
Direction
and
Length.
You first have to define the direction. Then you can change the length either by editing the text box or dragging the handle in the
work area.
You can select the following elements as a reference to specify
the translation direction:
Line or linear
edge
Plane or planar face
Axis of the
Robot
Rotate: You can define the rotation
Axis
and
Angle.
You first have to define the rotation axis. Then you can change the rotation angle either by editing the text box or dragging the handle in the
work area.
You can select the following elements as a reference for
rotation:
Line or linear
edge
Axis of the
Robot
Offset Faces
Faces
You can select additional faces to be offset.
Offset
You can change the offset distance either by editing the text box or dragging the handle in
work area.