How to Improve Update Operations
The topic provides information about improving the update information.
- Generally speaking, using the
manual update mode improves the app performance.
To activate this option, select Manual option under .
- When working on large parts, you can improve the time necessary for updating your geometry by
customizing the Undo command .
What you need to do is restrict the number of commands that can be undone for the current document. To do so, in the Stack Size box, under , enter 0 to make sure that only local transactions of the current command can be undone. This considerably reduces the time of update operations.
General Recommendations For Part Design Features
Following are the general recommendations for the Part Design features:
Pad, Pocket, Hole, Shaft, Groove
To improve update performance, especially if you are working on complex and large documents, we recommend you:
- Set parameterized limits (Dimension option) for Pad, Pocket and Hole features, as much as possible, instead of Up to Next, Up to Last, Up to Plane, Up to Surface options.
- Use closed profiles, as much as possible.
Holes
Editing center points may sometimes take a long time. Whenever your design includes several holes which center points need to be edited, we strongly recommend you define intermediate bodies on which you create the holes. Using intermediate bodies is a way of reducing the number of operations affected by changes. Once intermediate bodies are created, just assemble them to the part.
Pattern
When working on patterns with a large number of instances, to reduce update times :
- Remember that applying the Keep Specifications is meaningless when you set the Dimension option for the feature to be patterned.
- We recommend you to create the feature to be patterned as well as the pattern feature into a new body, then assemble the new body with the part body. Patterns created in that way are not affected by the updates of previous operations.
The following scenarios illustrate the traditional method, then the method we recommend.
Traditional Method:
The user designed an up to surface pocket, then patterned it: updates of the document take a long time.
Recommended Method:
Using the recommended method, the user created a new body, set a dimension for the pocket, patterned it, then assembled the body to the Part Body: update times are greatly reduced because the update process does not re-compute the new body (the app performs calculations again if the geometry within the body is linked to the geometry outside of the body, which is the case of constraints or use edges for example).