-
From the Structure or the Essentials
section of the action bar, click Intersect
.
The Intersect dialog box appears.
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In the
Intersect box, select a body whose
intersection is to be calculated with another body.
-
In the
To box select another body with which the
intersection of the earlier selected body will be calculated.
By default, it is proposed to assemble the selected body with
PartBody if no other body exists in the tree.
- The intersection between the selected body with the
PartBody is calculated and the material is
removed.
- A new node denoting the Boolean operation,
Intersect.x, is now included in the tree
under the PartBody node. The body is moved under
the Boolean operator node in the tree.
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