Click […] to open the
simulation actor in the last app used for this type of
object.
Selectable
Defines whether or not the simulation actor can be selected.
Note:
This
property is available in presentation mode only.
Rendering
Visible
Defines whether or not the simulation actor is visible.
Material rendering
Renders with material shading.
Note:
This property is stored in, and rendered by, a simulation variant.
Transformation (in world coordinate system)
Position
Defines
the position of the simulation actor in the parent coordinate system
(X, Y, Z).
Note:
Values are in mm.
Rotation
Defines the rotation of the simulation actor in the parent coordinate
system (X, Y, Z).
Note:
Values are in degrees.
Scale
Defines the uniform scale factor of the simulation actor.
Pivot Axis
Position
Defines
the position of the simulation actor's pivot axis in the parent
coordinate system (X, Y, Z).
Rotation
Defines the rotation of the simulation actor's pivot axis in the parent
coordinate system (X, Y, Z).
Note:
Values are in degrees.
Trigger
Variant/variant line name
Specifies
the variant line triggered by this simulation actor at Play time.
Click […] to open the Set
Trigger panel listing the objects and hotkeys
defined as triggers.