Setting Triggers to Activate Variants in Presentation Mode
You can activate variants (or variant lines) at Play without using variant thumbnails.
To do so, you can define objects and hotkeys that act as triggers to activate variants
at Play time.
Note:
In Virtual Reality (VR) mode, trigger objects are the main way to activate variants. You
must define them before playing the experience in this mode. However, if your context
requires it, you can also use trigger objects to activate variants in desktop
mode.
In the Variant panel, click the menu available on the variant line or variant thumbnail for
which you want to define a trigger.
Click Set Trigger.
In the Set Trigger panel, select one or both of the
following options:
Option
Description
Objects
Activates the use of trigger objects.
Select this option. Click Add Triggers. In the 3D area or in the tree available in the
Project panel, right-click the 3D actor
(part, product, or primitive) that you want to define as the
trigger.
Hotkey
Activates the use of trigger hotkeys.
Select this option. From the list, select a key.
The selected objects or hotkeys are now triggers for the variant or variant line in
the Presentation mode.
Tip:
You can click Highlight
Triggers in the Perception Experience
or in the Presentation section of the action bar to toggle the highlighting in the scene of all trigger
objects.
You can now play the experience in desktop mode, or in VR mode using an HMD (Head-Mounted
Display) device.