Component Specifications
Select the desired options:
- Display 3D icon
- Attaches an icon representing the expected component type to the Component
Specification.
By default, Display 3D icon is selected.
- Display Information on overfly and Display free status on
overfly
- Manage the display of information when placing the cursor over a Component Specification.
Clearing the check boxes prevents the display of the
information, thus improves performances. By default, Display Information on
overfly is selected and Display free
status on overfly is cleared.
- Hide Populated Component Specifications
- Hides Component Specifications once they have been populated.
By default, Hide populated
Anchor is selected.
Skeleton Behavior
Select the desired option:
- Create Interface Skeleton for Impacts
- Creates Interface Skeletons to allow
design inside sub-assemblies with impacts on external products
(for example the Ejection Side), without
loading the full product structure up to the root product (for
example the Mold Base product). In other
words, Interface Skeletons provide an
added value when the designer of a sub-assembly impacted by
external products does not have access to the full product
structure (security rights or supplier).
Notes:
- This option applies to Mobile
Unit, Mold Base and
Structured Component.
- To keep the structure simple, do not activate this
option when one single user is working on an
assembly.
- The status of this option cannot be changed in the
middle of the design process. For example, you
cannot clear it to delete the Interface
Skeletons during the process.
By default, Create Interface
Skeleton for Impacts is not selected.
- Create Skeletons as 3D Shapes
- Applies to commands that create Skeletons
automatically (not nor
Insert commands).
- When this check box is not selected, the commands create
Skeletons.
- When this check box is selected, the commands create
3D Shape Skeletons.
By default, Create Skeletons as 3D
Shapes is selected.
- Define Assembly Feature in Skeleton
- Applies to Define Component with an
Assembly.
By default, Define Assembly Feature
in Skeleton is not selected.
Placement Component Behavior
Select the desired options:
- Filter on Type
- Activates the filtering on type when selecting the components to place, using either PLM
Search or a catalog browser.
By default, Filter on Type is cleared.
- Filter on Dimensions
- Activates the filtering on dimensions when selecting the components to place, using
either PLM Search or a catalog browser.
Note:
Apply a filter on
types before applying one on dimensions.
By default, Filter on
Dimensions is cleared.
- Define Component during Place Component
- Enables you to both place an undefined V5 Tooling component and
define it as Smart Mechanical components in one shot.
By default, Define Component during
Place Component is not selected.
Design Structured Component in Context
- Enable Design in the Context of the Assembly
- Defines what happens when you pick one sub-component of a structured component, that is an
assembly of sub-components.
- Select this check box for a standard assembly behavior, that
is to:
- Select only the sub-component you pick.
- Insert a sub-component under the structured
component.
- Move a sub-component independently.
- Delete a sub-component.
- Take the Assembly Features of the sub-component into
account when computing impacts.
- When this check box is cleared:
By default, Enable Design in the Context
of the Assembly is selected.
Component Impacts
Selecting or clearing the check boxes below affects performances while
creating impacts.
- Automatic Update after Impacts computation
- Clear this check box to avoid starting an update after each impact computation, thus
reducing computation time.
By default, Automatic Update after Impacts
computation is selected.
- Activate Technological Results after Impacts computation
- This check box is equivalent to the context command from the tree. Clearing the check box
reduces computation time.
By default, Activate Technological Results after Impacts
computation is not selected.
- Optimize grouping of Solid Impacts into Bodies
- Select this check box to create and assemble the solid impacts under a single Solid Impact
Body for a quicker creation.
Notes:
- This check box does not support Create
Interface Skeleton for Impacts nor the
creation of solid impacts outside a PartBody.
- It does not apply to existing solid impacts.
By default, Create solid impacts in
one Body is selected.
Graphic Properties
Select the required check box to manage the way Plates
Transparencyworks.
- Apply Plates transparency of Product only
- The transparency status is modified at the product level.
- Apply Plates transparency on solid features and faces
- The transparency status of the solid features and faces is modified.
Note:
Make sure
Force edit mode to apply Plates
transparency is selected. Otherwise,
transparency will be applied only to Plates containing a
representation in edit mode.
By default, Apply Plates transparency of Product only is
selected.
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