Graphic Feedback Mode
- Highlight
- When you select
Highlight, the object in clash is
highlighted.
- Collision Curves
- When you select
Collision Curve, the area on the part in
clash that is in collision is highlighted on the part.
- Color
- Color the parts that are in
Clash,
Contact,
Clearance.
- When you select
Apply custom color on moving object, the
specified color is applied to the moving object in the Track Analysis
Assistant.
- Tabular clash results display
- When you select Tabular clash results display,
dynamic clash results display in a tabular format.
By default, Highlight is checked; Collision
Curve is cleared; Apply custom color on moving
object is cleared; Tabular clash results
display is cleared.
Memory Management
You can increase the amount of memory used to increase the speed by choosing among the four
amounts of memory. When selecting the amount of memory, keep in mind that high
memory use can have a problematic impact on other applications. Select a setting:
- Minimum
- Selecting this setting means you use the least memory and see clash detection run as slowly
as possible, but have the least impact on other applications.
- Low
- Selecting this setting means you use a small amount of memory, see clash detection run
slowly, and have little impact on other applications.
- Medium
- Selecting this setting means you use a medium amount of memory, see clash detection run at a
moderate speed, and have some potential impact on other applications.
- High
- Selecting this setting means you use a large amount of memory, detect clashes at the
fastest speed, and have the most risk of the memory use affecting on other
applications.
By default, High is selected.
Detection
- Clash
- When you select Clash, the simulation responds when two objects share
the same space, that is, are in clash.
- Contact
- When you select Contact, the simulation responds when two objects
come into contact.
- Inclusion
- When you select Inclusion, when an object completely within another
object the system reports it as in clash with the surrounding object. If you
clear the Inclusion check box, then clash is not
reported when one object is included within another.
By default, Clash and
Inclusion are checked;
Contact is cleared.
Warning
- Report Warnings
- When you select Report Warnings, it works along with the inclusion
detection mode, and notifies the user of geometry-related issues that may
affect the clash results.
By default, Report Warnings is
cleared.