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From the Virtual to Real Shape Morphing section of the action bar, click Filter Vectors
.
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Select the Field of Vectors, or create one from the context menu.
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Expand Define Shape Constraints to control them as
required.
Vector Field Filter uses shape constraints
to remove vectors on one side of the symmetry plane, inside and around frozen areas
according to the radius, compute the distance to element criteria. For more
information, see Specifying Shape Constraints.
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Specify the filtering options.
- Minimum Length: Vectors with a norm under this value are
removed.
- Maximum Length: Vectors with a norm above this value are
removed.
- Distance to Element: Vectors where the distance between the
origin and the element to deform is above this value are removed.
- Mean Value Deviation: This is the tolerance around the mean
deviation. Vectors with a norm outside this tolerance are removed.
- Distortion: Coefficient defined by the distance between the
target points of two neighboring vectors, when they are positioned at the same source
point. Vectors with a coefficient over this value are removed.
- Number of Vectors to Keep: After all the other criteria
have been applied, a decimation is done. Vectors that are potentially problematic are
removed, until the number of vectors left is under this value.
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Specify the Areas to Filter.
A context menu
is available.
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Specify the Display Options.
- Display Scale: Applies a visual scale on the
vectors.
- Display Removed Vectors: Select this check box to display
removed filters.
- Colorize: Specifies the display colors of the result field
of vectors.
- None
- By Magnitude: Largest vector in red, smallest in
green.
- By Distortion: Highest distortion in red, smallest in
green.
- By Distance: Furthest vector in red, nearest in green.
- By Extremums: Highest local extremum in red, closest to the
mean value in green.
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