Defining a Morphing Law

You can compute a morphing law from a field of vectors.

  1. From the Virtual to Real Shape Morphing section of the action bar, click Create a Morphing Law .
  2. Select a Field of Vectors, or create one from the context menu.

    • Create Vector Field
    • Create Vector Field Transformation
    • Create Vector Field Filter
    • Create Vector Field Reverse
    • Create Vector Field Concatenate

  3. Select the Shape Constraints from the context menu.

    Shape constraints are optional, unless you want to specify a symmetry plane or frozen areas.

    For more information, see Specifying Shape Constraints.

  4. Enter a Morphing Scale value.

    A context menu is available.

    The deformation scale is defined by multiplying the vectors by this value.
  5. Specify the tolerances and smoothing options.
    • Tolerance defines the size of a sphere around the target points, through which the morphed shape is expected to go.
    • Vectors to Ignore removes the tolerance on a percentage of points to ensure a smoother morphing.

      By default, the percentage is 0.1%: One point out of 1000 is modified without respecting the tolerance. Suitable for most cases.

    • Smoothing makes the morphing smoother and ignore the tolerance on the smoothed points.
      Note: Smoothing is not allowed on frozen areas.
    • Constraint Propagation specifies how the morphing is computed outside the field of vectors.
      • A low propagation results in a high degree of deformation.
      • A strong propagation reduces the degree of deformation.
  6. Select a Display Mode to visualize the effect of the tolerance options on the computed target points.
    • Display Vectors: No specific display.
    • Display Tolerances Map: Gradient display where red shows the highest deviation and green the lowest.
    • Display Vectors Out of Tolerances: Displays the points out of tolerances in red, the points within the tolerance in green.
    • Only Display Vectors Out of Tolerances : Displays only the points that are out of tolerance.
  7. Check the Law Accuracy.

    You can verify the minimum and maximum deviations and the points out of tolerance.