Perspective mode
|
Switches the camera to a 3D conic mode.
|
Parallel mode
|
Switches the camera to a 3D cylindrical mode.
|
Target |
Defines the center of rotation of the camera on the corresponding
axis: X, Y, and Z.
|
Origin
|
Defines your eye position on the corresponding axis: X, Y, and Z.
|
Zoom
|
Defines the focal length for cameras in
Perspective mode.
|
Dolly-zoom
|
Defines the focal length and the camera origin for cameras in Perspective
mode.
|
Shutter Speed |
Defines the shutter speed. |
Aperture
|
Specifies the amount of light you want on
your object.
|
|
|
Auto focus
|
Defines where the focus of the camera is. |
On target focus
|
Defines the focus by picking in the
3D area.
|
Manual focus
|
Lets you define the focus manually. |
Exposure
|
Use the slider to adjust the brightness of
the image.
|
Static Camera
|
The camera remains in the same position. No
animation is created.
|
Move
|
The camera moves from one camera view to
another.
|
Move Around
|
The camera rotates around its target horizontally, or vertically,
according to the selected rotation type. |
Zoom
|
The focal length of the camera changes to
make the object appear closer or further away.
|
Translate
|
The camera moves along a line from its original point to a destination
that you can specify. |
Generate 360 video
|
Indicate the video name, the user folder, and the device to use for
generating the video. |