| Perspective mode
|
Switches the camera to a 3D conic mode.
|
| Parallel mode
|
Switches the camera to a 3D cylindrical mode.
|
| Target |
Defines the center of rotation of the camera on the corresponding
axis: X, Y, and Z.
|
| Origin
|
Defines your eye position on the corresponding axis: X, Y, and Z.
|
| Zoom
|
Defines the focal length for cameras in
Perspective mode.
|
| Dolly-zoom
|
Defines the focal length and the camera origin for cameras in Perspective
mode.
|
| Shutter Speed |
Defines the shutter speed. |
| Aperture
|
Specifies the amount of light you want on
your object.
|
| |
|
| Auto focus
|
Defines where the focus of the camera is. |
| On target focus
|
Defines the focus by picking in the
3D area.
|
| Manual focus
|
Lets you define the focus manually. |
| Exposure
|
Use the slider to adjust the brightness of
the image.
|
| Static Camera
|
The camera remains in the same position. No
animation is created.
|
| Move
|
The camera moves from one camera view to
another.
|
| Move Around
|
The camera rotates around its target horizontally, or vertically,
according to the selected rotation type. |
| Zoom
|
The focal length of the camera changes to
make the object appear closer or further away.
|
| Translate
|
The camera moves along a line from its original point to a destination
that you can specify. |
| Generate 360 video
|
Indicate the video name, the user folder, and the device to use for
generating the video. |