About View Looking Direction and View Orientation

When creating a view in Multi-Discipline Drafting, the view direction and orientation of the view is handled differently from Drafting.

This specific behavior is managed through the following two preferences:

  • Default View Looking direction
  • Default View Orientation

You can access these options through Me > Preferences > App Preferences > 3D Modeling > Multi Discipline Engineering > Multi-Discipline Drafting > General.

You can also define these options in the view template.

View Plane Behavior

The selected plane is automatically modified to respect the following constraints:

  1. The view looking direction of the plane is aligned with the closest axis direction defined in the default view looking direction (X+/X-, Y+/Y-, Z+/Z-). If required, the view plane normal is inverted.

    For example, X- is the direction default direction for the X component, and X+ is the relative view looking direction of the view plane. Then the plane view looking direction is inverted (plane normal is inverted).

  2. Orientation of the plane is adjusted to fit to the nearest global axis component (X, Y, or Z). The plane is rotated along the normal to align the first axis (up direction) with the nearest global axis component.

  3. Orientation of the plane is adjusted to align the up and right direction as defined in the default view orientation.

    For example, for the view looking direction Z-, the default up direction is Y+. But the up direction of the view plane is X+. Then the view plane is rotated along the Z axis to change the up direction to Y+.