After detecting the clash in logical-physical models, you highlight the clashing objects and stop the simulation when the clash is detected using Activate/Deactivate Stop On Clash.
You can detect and handle physical classed in the following two cases:
When replaying a 3D animation of a physical-logical model.
When simulating in preview mode.
Before you begin: From the Scenario section of the
action bar, click Activate/Deactivate Physical Clash Computation to detect clashes.
Start the simulation.
The simulation stops if a clash occurs.
To deactivate stop on clash, click Activate/Deactivate Stop On Clash again.