Navigating through a Model

The Behavior Experience app displays an immersive diagram of the functional or logical model.

You can navigate through this model and switch to the convenient app to edit a function, logical component or behavior.

For more information about the navigation on functional or logical models, see Working with the 2D Graph.

See Also
About Behavior Experience
  1. From the tree or from the diagram layer:
    • Double-click the object to be edited.
    • Right-click the model and select (objectName) object > Edit.
    The convenient app appears to let you edit the object, in the global context of the simulation.

  2. Edit the model.
  3. To re-activate the simulation in the Behavior Experience app:
    • Double-click the Simulation node from the tree.
      Tip: From the Dymola Behavior Modeling app, select the Tree tab in the Dock to display the tree.
    • Select Exit App .