Define Model Options
You can define shading and edges options, and apply default appearances to your scene.
Before you begin: When the panel opens, the current shading mode used in the
viewer is activated by default. When you click a shading mode, the list of available options
with their associated values dynamically update from top to bottom in the
panel.
Inversely, if you activate or deactivate some of these options, the corresponding shading mode is activated.
- Click the appropriate preset icon to apply the corresponding shading mode.
- In the Shading list, specify the default shading.
- In the Edges list, specify if and how edges are displayed.
- Use the Display materials option to display or not the materials applied onto the object.
- In the Default appearance area, specify the default material used for all objects.
- Use the Outline option to specify whether the outline is displayed or not.