-
From the Static and Dynamic
lists, choose a quality preset.
These presets are groups of settings that are provided by the app, or customized by the user.
- Optional:
Use the link option to link or unlink the static and dynamic settings.
-
To customize settings, click Advanced Settings.
The Visual Quality panel is refreshed to display
the visualization settings you can customize.
-
Do one of the following:
- Choose a quality from the Static and
Dynamic lists to apply the same quality to all
the settings in the panel.
- Choose a quality in the list next to each settings group to apply the
same quality to all the settings in the group.
- Click
to expand a group and define a value for each setting in this group. When
you modify a value, the quality automatically switches to
Custom.
Any change you make immediately applies to the current widget.
-
To specify your own values for each setting, use the sliders, the lists, or the
boxes as required.
The following settings are available:
- Anti-aliasing
- Lets you specify the post-process to be applied.
- Pixel Culling
- Lets you define the size of objects you want to hide or display in
your geometry.
Even if you do not want to move geometry, it is
often useful to remove details you do not need to see. To do so,
specify a high value to remove these details. Setting a high
value also enables you to move large parts more quickly.
On the contrary, specifying a low value displays the
details. For example, 2 means that
objects whose size on screen is lower than 2 pixels are static.
- Transparency
- Lets you specify the transparency quality for objects.
- Shadows
- Specifies the shadow quality.
- Low
- Medium
- High
- Ultra
- Custom lets you define customized
parameters for the shadows and filtering options listed
below.
- Reflections
- Specifies the reflection quality.
- Low
- Medium
- High
- Ultra
- Custom lets you define customized
parameters for the reflection options listed below.
- Allow Ambient Occlusion
- Displays shaded surfaces by considering light attenuation from
nearby actors. The theory is when an object is surrounded by many
other objects, it appears darker because less light can reach it.
- None: no ambient occlusion.
- Low
- Medium
- High
The higher the value, the more samples.
- Depth Flickering Reduction
- Improves the visual quality by reducing visual artifacts (called "Z-fighting" or
stitching effect) that may occur with overlapping models.
The
scene is prerendered in the depth buffer, without rendering any
colors. The depth buffer is a simple 2D image containing depth
values of an individual pixel on screen. It is used for
comparing the current pixel's depth value with the value already
present in the buffer, before deciding to overwrite
it. Once the depth values have been retrieved, the scene
is rendered again and:
- A bias is added to the computed z-values.
- Comparisons are made, but nothing is written to the
depth buffer. Color values that fail the comparison are
overlapped.
Overlapping zones significantly reduce visual
flickering. However, there is a price to pay in performance
because the frame rate is decreased. The bigger the model, the
more significant the decrease.
By default, this option is
cleared.
- Material
- Lets you specify the quality for the material visualization.
- Low
- Medium
- High
- Ultra
- Custom lets you define customized
parameters for the material through the options listed
below.
- Downsampling Factor
- Lets you enhance the rendering performance by applying a downsampling factor to the image
displayed on screen. The image is generated with a lower resolution
to have better performance but with a lower visual quality (the
image looks slightly blurry.)
This option is especially relevant
on laptops with a low-end graphics card. In this case, defining
a high factor provides a good quality/performance ratio. By default, this option is defined to
1.
- Enable navigation cache
- Lets you use the Navigation cache max size (MB) option.
When you
refresh your browser page, the model (if available) is read from
this database instead of being downloaded through the network.
Thus, downloading and reloading a model is faster because the
download requests are grouped into a batch file. By default, this option is selected.
- Navigation cache max size (MB)
- Lets you specify the maximum size for the local database where your
downloaded models are stored.
- Optional:
Click Cancel to restore the original values.
-
Click OK to store the new values, and recover them next
time you apply the Custom preset.
The Visual Quality dialog box
closes.
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