About Tokens

Tokens are reusable licensing items that you can check out from a common pool and use for running a simulation. Token licensing is suited to organizations with sustained simulation workloads.

In token licensing, your company has purchased a certain number of simulation tokens that are available from a pool. When you run a simulation, a particular number of tokens are checked out from the pool.

For SimUnit tokens, the number of tokens required depends primarily on the number of cores you use, with some additional factors based on the domain in which you are simulating. Some solvers can assess the complexity of your model and the features it contains to assign a compute configuration that should run your simulation most efficiently and economically. Occasionally you might want to override this configuration. You can edit the compute configuration by selecting the number of cores.

For simulation tokens or compute tokens, the number of tokens required depends directly on the complexity of the simulation model, the step types, and how quickly you want the simulation to run to completion.

For more specific information about token requirements for SimUnit tokens, simulation tokens, or compute tokens, see https://www.3ds.com/terms/ost/.

When the simulation completes, the tokens are returned to the pool for use by other simulation jobs. If you run a simulation that requires more tokens than the number available in the pool, it waits in a queue until sufficient tokens are available.

Token licensing is available when you are connected to a Dassault Systèmes cloud server or when your system administrator has configured simulation tokens on your company's on-premises DS License Server.

For many apps, you can monitor your simulation to determine how many tokens are required to run your simulation and how many tokens are available.