You can select two bodies or two groups of bodies to detect kinematics or dynamics contact between them. Note:
Only the geometries of the selected products associated with a volume are taken into
account during the contact detection. Surfaces, curves, and points are not
considered.
Initial State ConditionsDuring a kinematics contact between bodies, the bodies are blocked or pushed along the degrees of freedom allowed by the joint constraints. No energy or force is applied on the bodies: a rigid body cannot move if it is not pushed by another body. The contact between bodies is considered as rigid and nonpenetrating, and not as elastic. To define a kinematics contact between bodies, the following initial state conditions must be respected:
Mesh PropertiesThe mesh density corresponds to the number of triangles located on the surface of the product associated with the contacting body. It depends on the size of the bounding box of the product. The mesh density can be coarse (value of 0), or fine (value of 100). By default, the value is 35. You can adjust the mesh density of the body surfaces. Increasing the mesh density results in a finer mesh, which usually yields more accurate analysis results. However, with a finer mesh, the analysis takes longer to run. Damping PropertiesDuring a dynamics contact, friction is supported through the restitution coefficient. It corresponds to the ratio of the relative velocity after collision to the relative velocity before collision. By default, the value is 0.6. Note:
You can interpret the
restitution coefficient as an effective damping that describes the energy loss during an
impact. For example, if you specify a restitution coefficient of 0.5, the magnitude of the
normal velocity of the body after the collision is half less than the velocity before the
collision.
Friction PropertiesDuring a dynamics contact, friction is supported through the sliding friction coefficient. The coefficient is computed based on the following formula: FFric = µslide . FN, where:
Stiffness PropertiesThe stiffness between bodies is computed according to the formula K/b, where:
During a dynamics contact, you can define the stiffness scaling to scale the effective stiffness behavior of the contact. Note:
A value of 1
corresponds to a point contact with steel-steel material pairing.
Recommendation:
You can specify a stiffness scaling above or below
1 in specific situations:
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