You can define joints in a mechanism representation to control and simulate the motion of product components. Joint options depend on the joint specificities and available degrees of freedom.
Creating Cable Joints Creating Composed Joints Creating Constant Velocity Joints Creating Curve Tangency Joints Creating Cylindrical Joints Creating Fix Joints Creating Free Joints Creating Gear Joints Creating Planar Joints Creating Point Curve Joints Creating Prismatic Joints Creating Rack Joints Creating Revolute Joints Creating Rigid Joints Creating Screw Joints Creating Spherical Joints Creating Universal Joints