Add Mate Using Context Toolbar
You can add mate between assembly components to constrain them relative to each other.
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In the 3D area, click 'ctrl + geometry' (such as a
face, edge, or vertex) from each of the components to mate.
The context toolbar displays all mate types that are valid for the selected items.
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Click a mate type to preview the mate.
For example, click Coincident
.
The components move to a position that satisfies the mate.
In the dialog box, you can click other mate types to preview. - Optional:
Specify other options in the dialog box.
Option Description Flip. Flips the alignment of the components. Available for mate types that have two possible alignments, such as coincident, distance, parallel, and tangent. Distance. Sets the value for a distance mate.
Reverse. Reverses the direction of the distance dimension. Angle. Sets the value for an angle mate. For example, click Flip
.
The bracket alignment flips but the selected faces remain coincident.
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Click Apply and Continue.
The mate is added and is listed under Mate in the Design Manager tree.
Note: The empty dialog box remains open to create more mates.Renaming Mate: You can rename the mate by, a slow double-click the name of the created mate, in the Design Manager tree.