Making Components from Bodies

You can select a body from an active model from the work area to use it as a new component in an assembly mode. To make a new component from a body, use Make Component feature on the Assembly section of action bar. While working in an Assembly mode, you can open any new or an existing component to edit it.

  1. From the Assembly section of the action bar, click Make Component .
  2. From the Make Component dialog box, select the make component option:
    OptionDescription
    As Features Creates a new component from the selected features.
    As Linked Body Creates a new component containing a linked copy of the selected body.
  3. If As Features is selected, do the following: In the Component Features Selection field, select a body or feature from the work area

    Note: Alternatively, you can select a feature from the Design Manager tree.

    All the associated features of the current selection appear in the Related Features field. The selected features and associated features will be moved to the new component.
  4. If As Linked Body is selected, select the reference feature from the Design Manager tree or from the work area. The selected bodies are copied as Linked body in the new component but features remain in the current product.

    Note: Click Solve from the standard area of the action bar to update the component. The component is created with all features applied to the object before creation of the component.

  5. Provide a Name for a new component.
  6. Optional: Select Define coordinate system to define a coordinate system for a new component
    1. In the Origin, select a vertex, face, or circular edge from the work area.
    2. Select reference items for the X axis, Y axis, and Z axis.
    3. Click to flip the direction of the axes.
  7. Click .