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3D Primitives
- See Flyout for 3D Primitives.
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Extrude
- See Flyout for Extrude.
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Revolve
- SeeFlyout for Revolve.
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Sweep
- See Flyout for Sweep.
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Loft
- See Flyout for Loft.
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Fillet
- See Flyout for Fillet.
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Shell
- Hollows out a model, removes the faces you select, and
creates thin-walled features on the remaining faces.
- See Shell.
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Mirror
- Mirrors one or more features, bodies, or reference geometry.
- See Mirror.
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Insert Geometry
- Inserts an existing geometry as a new feature of the
current product.
- See Inserting an Existing Geometry.
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