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From the Die Face section of the action bar, click Fillet Based Projected Curve with
Angle
.
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Select the direction to define the angle of the projected curve.
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Select a Variable Offset Curve, lying on a support, used to
compute the fillet. The fillet is a sweep.
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Select a Bottom Plane or Shell to compute the
intersection.
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Selet a join of surface extensions or several.
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Enter the radius of the fillet.
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Enter the Angle of Projection.
It impacts the length of the projected curve.
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Modify the Length of Sweep Until Bottom.
- Increase the length if the sweep is too short to reach the bottom.
- Decrese the length if the sweep is too long and results in twists.
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Mofify the Fillet Angle to avoid multi-domains while computing
the curve.
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