Create a Selection Pattern
You can create a selection pattern for any geometrical type or for meta inputs as input pattern.
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From the
Specifications list or the
Edit by Set list, choose
Selection Pattern as creation method.
The Selection Pattern dialog box appears.
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Select the selection pattern inputs.
The pattern input matching the geometrical input is displayed. For meta-inputs, the By Names option is selected for the pattern input.Note: If you choose Sketch or feature with points, you can select a sketch or another feature containing points.
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Select the mode:
- From a set: To select a single geometrical set or body containing axis systems as direct children.
- Selection: To select several axis systems that can be under different sets or bodies. A Remove option can be accessed from a context menu on the selected axis systems.
- From a list: Click the
Selection mode box and select a
parameter list in the tree to create a selection pattern for parameter inputs. All the
parameter values of the pattern inputs are driven by the list
and they are visible in the Capture Component
Specifications dialog box.Note: In the tree, you can only select a list containing the element as specified in the pattern input. For example, if you need point parameters, the list must contain at least one point.
- Optional: Filter axis systems by name (Filter by Name box) . Only those containing the input string will be selected. The string is case-sensitive.
- Optional:
Reorder along a curve by doing one of the following:
- Specify the order of the selected axis systems by selecting a curve as support curve.
- Click Revert to revert the order of the selected elements.
- Select the axis orientation:
- Direction Imposed: Z direction is
user-defined (as input), X direction is the projection of the curve tangent in
a plane normal to Z direction pointing to the curve direction. Y direction is
normal to X and Z directions. Select the Z direction.
Note: By default the Z component of the robot determines the direction of the pattern.
- Tangency Imposed: X direction is tangent to the curve that points to the curve direction. Z direction is the projection of a user-selected Z direction in a plane normal to X direction. Y direction is normal to X and Z directions. Select an initial Z direction to determine the Z direction.
- Align to Reference: Select a reference axis system. X, Y and Z directions reflect those of the reference axis system.
- Frenet Trihedron: X direction is tangent to the curve that points to the curve direction. Y direction is normal to X direction and lies in the osculating plane. Z direction is normal to X and Y direction. This option becomes available whenever there is one or more linear segments in the selected curve. For more information, see Using the Frenet Trihedron Axis Orientation.
- Direction Imposed: Z direction is
user-defined (as input), X direction is the projection of the curve tangent in
a plane normal to Z direction pointing to the curve direction. Y direction is
normal to X and Z directions. Select the Z direction.
- Optional:
Modify the selection.
- Select Keep All to select all elements, Keep First to select only the first element, or Keep Last to select only the last element.
- Select the Remove first check box to remove the first element.
- Select the Remove last check box to remove the last element.
- Select a new axis system as the first element.
- Select a new axis system as the last element.