-
Select the representation reference for point cloud (a 3DShape,
at the part level) in the
tree
or in the
3D area.
The Generate Primitive Options window is displayed. When
primitives already exist, they are listed.
-
Click
Point for trap selection to select the
required section of point cloud to keep on generating the GSD points.
-
Change the selection to
Plane and then GSD planes are generated for
trap selection.
-
Change the selection to
Axis and then GSD axes are generated by
selecting the already generated primitives.
A compass is attached to each generated primitive and can be modified or moved. All
these primitives are created under activated 3DShape.
-
To edit the
Visibility and
Color, use the list view options in the
Generate Primitive Options
window.
One or several rows can be edited, hidden or deleted.
-
Select a compass attached to the selected primitive to modify its
position and transformation.
You can measure the distance between two entities by clicking Measure
Between from the Tools section of the action bar. Picking on the large point cloud works with the Picking
point mode only.
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