-
From the
top bar,
select
.
The
New Content dialog box appears.
-
Under
Physical Product Structure, click
VOCSweptVolume
.
The
Swept Volume
dialog box appears.
-
Select the animation object for which you want to compute the
swept volume in the
Simulation box.
By default, all the moving elements in this animation are
selected.
-
Select the element(s) for which you want to compute the swept
volume in the
tree
or in the
3D area.
-
Select a reference product.
Note:
The Reference product box is filled in by default
with the root product.
-
Select the
Filter Positions option to remove some
mechanical positions and enter a minimum deviation of positions in the
Filtering precision box.
By default, it is selected.
Note:
Conversely, clear the
Filter Positions option to keep all
mechanism positions.
-
Select the
Enable Wrapping check box to create an
envelope around the selected parts and enter a grain value in the
Wrapping grain box.
By default, it is cleared.
The
Envelope options are enabled.
-
Select the
Enable simplification check box and enter an
Accuracy value to simplify the representation
of the selected elements.
By default, it is cleared.
-
Select the Enable Silhouette check box and enter an
accuracy value to compute a silhouette over the swept volume.
By default, the check box is cleared.
A silhouette is computed considering the six canonical views.
- Optional:
For improved performance,
-
Under
Envelope, select the
Simple option.
-
In the
Offset ratio box, specify a value.
-
Select the
Cubic check box.
By default, the offset ratio is 0.1 and the Cubic check box is
cleared.
The results are computed using V5 algorithm. Note:
If the simple envelope
type is selected, the quality of the result may be impacted.
-
Click
OK.
A new 3D shape is created containing the resulting swept
volume.
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