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- Apply Impostor on selection as
- Defines if you want the selection processed as a whole
or independently.
- One combined group - all items are considered. The impostor
is performed once on all the selected elements at
the same time.
- Individual items - each
item of the selection is considered independently.
An impostor for each element is created.
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- Precision
- The quality range linked to the wrap mesh's voxel size. The wrap mesh's actual voxel
size is internally limited to values between 0.2% and 1%
of the input model's bounding box. The high limit
corresponds to the internal 0.2% and the low limit
corresponds to the internal 1%.
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- Target triangle count mode
- Defines if the actual target triangle count is internally computed using
Target triangle count (%) in case option
Percentage is selected, or if
the value in Target triangle
count in case option Total
count is selected.
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- Target triangle count (%)
- Defines a target percentage with respect to the initial triangle count, at which the
decimation step stops. This is only a desired value, in
some cases it might not be reached.
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- Target triangle count
- Number of triangles where the decimation step stops. This is only a desired value, in
some cases it might not be reached.
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- Texture size (px)
- Lets you specify the number of pixels in the texture in one dimension (n being
selected, texture size is n x n):
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- Delete input
- Defines whether the original geometry is kept or not, meaning deleted.
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- Texture quality
- Lets you specify the texture quality:
Note:
The value relates to the number of samples
taken by the baking step. Low
is equivalent to 64 samples,
Medium to 128 and
High to 256. The higher the
number, the more the pixels look like the
original.
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- Material mode
- If "Create Covering material", the texture is set in a PLM material applied to the
impostor geometry; if "Bake to mesh" texture is baked
directly in the impostor cgr.
- Create Covering Material
- The texture is set in a PLM material applied to
the impostor geometry.
- Bake to mesh - The
texture is applied directly on the impostor
cgr.
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- Covering material name
- Define here a name for new created PLM material containing the texture.
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- Fill holes
- Define if the wrap mesh ignores holes in the input
geometry by activating this setting. In case it is
deactivated all holes are included in the
processing.
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- Hole size (mm)
- Define the maximum diameter for holes that are filled.
Bigger holes are considered when computing the wrap
mesh.
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