Ambience Properties

An ambience allows you to stage the product or products. It provides the lighting, a virtual floor, and the 3D background or 2D backplate for your product. Use the Ambience Properties panel to edit and view the ambience properties.

To access the properties of an ambience assigned to the scene, select it from the content panel's Ambience tab under Scene.

This page discusses:

Type and Name

Displays an icon indicating the ambience type and next to it the name of the ambience.

Note: You cannot rename ambiences in xStudio.

Preview

Depending on the ambience type, the preview displays the following:

  • a thumbnail of the lighting image;
  • a thumbnail of the lighting image and the background image; use the arrows to switch between both views.

Lighting

The Lighting area specifies the properties of the lighting for the ambience. By this it also influences the reflection in the scene resp. on the product.

Exposure
Defines the brightness of the ambience's lighting.

Rotation
Defines the rotation parameter of the lighting in the scene.

Background

The Background area specifies the properties of the background for the ambience. If no separate background image exists, the lighting image is used as 3D background. Except the Exposure value, these parameters are not relevant for ambiences with a 2D backplate if the backplate is enabled.

Radius
Resizes the dome radius of the ambience to fit the product to the background. This option is only available for ambiences with a 3D background with finite size.

Rotation
Defines the rotation parameter of the background in the scene.

Position
Defines the position of the ambience's dome with the projected background image. This setting only applies to ambiences with a 3D background with finite size.

Exposure
Defines the brightness of the ambience's background or backplate image.

By default the background properties Rotation and Exposure are grayed out as they are linked to the corresponding lighting properties and thus take over these values. If you want to specify the Rotation or Exposure property for the background independently, click the link icon next to the parameter value. The icon then switches to a broken link and you can edit the property separately.

Ground

The Ground area specifies properties for the virtual ground that acts as a shadow catcher and is required for the ground reflection of ambiences.

Scale Ratio
Specifies the mapping of the background image to the dome representing the camera heights in the Scene to fit the ground and the background to the product. This setting does not apply to ambiences with an enabled 2D backplate.
Tip: Scale the ambience until the product shadow and the reflection are completely visible.

Offset
Specifies the position of the virtual ground by offsetting it from the origin (Z = 0). Use negative values to move the virtual ground down and positive values to move it up.

Reflectivity
Specifies the reflection intensity of the virtual ground.

Glossiness
Specifies how glossy the ground is, impacting how blurry or sharp the reflection looks.
Note: Glossiness is considered when the Reflectivity value is not equal to zero.

Backplate

Defines whether the backplate image is enabled or not. If the backplate image is active, it is visible in front of the background of the ambience. Unlike a 3D background, it stays fixed in the same position while you move your camera in the viewport. This option is only available for ambiences that include a 2D backplate image.