Material Reference
Material reference is a reference object that defines physical properties of a material.
| Material Type | Attribute Type | Description |
|---|---|---|
| Core Material | MaterialCoreType | The material that compose the part. This type supports Rendering Domain and Simulation Domain. For Example: <MaterialCore id="ID_1" updateObjectMode="AddUpdate" mappingType="">
<UniqueID External="AA_Steel_ADL_ODT_UUID"/>
<ID>AA_STEEL_ADL_ODT_UUID</ID>
<Name>STEEL</Name>
<Density>4050</Density>
<Group>METAL</Group>
<AlternateName>STEEL</AlternateName>
<Familly>METAL</Familly>
</MaterialCore>Note:
Core material can have one domain of each type.
|
| Covering Material | MaterialCoveringType | It represents the material that covers parts such as paint. This type supports Rendering Domain. For Example: <MaterialCovering id="ID_2" updateObjectMode="AddUpdate" mappingType="">
<UniqueID External="AA_mat_covering_ADL_ODT_UUID"/>
<ID>AA_GOLD_ADL_ODT_UUID</ID>
<Name>GOLD</Name>
<Density>1000</Density>
<Group>METAL</Group>
<AlternateName>GOLD</AlternateName>
<Familly>METAL</Familly>
</MaterialCovering>Note:
Covering material can have only one rendering domain.
|