Material Reference
Material reference is a reference object that defines physical properties of a material.
Material Type | Attribute Type | Description |
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Core Material | MaterialCoreType | The material that compose the part. This type supports Rendering Domain and Simulation Domain. For Example: <MaterialCore id="ID_1" updateObjectMode="AddUpdate" mappingType=""> <UniqueID External="AA_Steel_ADL_ODT_UUID"/> <ID>AA_STEEL_ADL_ODT_UUID</ID> <Name>STEEL</Name> <Density>4050</Density> <Group>METAL</Group> <AlternateName>STEEL</AlternateName> <Familly>METAL</Familly> </MaterialCore> Note:
Core material can have one domain of each type.
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Covering Material | MaterialCoveringType | It represents the material that covers parts such as paint. This type supports Rendering Domain. For Example: <MaterialCovering id="ID_2" updateObjectMode="AddUpdate" mappingType=""> <UniqueID External="AA_mat_covering_ADL_ODT_UUID"/> <ID>AA_GOLD_ADL_ODT_UUID</ID> <Name>GOLD</Name> <Density>1000</Density> <Group>METAL</Group> <AlternateName>GOLD</AlternateName> <Familly>METAL</Familly> </MaterialCovering> Note:
Covering material can have only one rendering domain.
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