Getting Started |
Describes the
key tasks to discover the
3DEXPERIENCE platform.
|
3DEXPERIENCE Platform |
Describes the key
concepts and capabilities of the 3DEXPERIENCE platform, such as the Compass, 6WTags, 3DSearch, and 3DNotification.
|
3DEXPERIENCE Native Apps
|
Describes the user
interface and tools common to all native apps. This guide complements
3DEXPERIENCE
Platform.
|
Enterprise Knowledge Language
Reference Guide
|
Provides reference information about the different types, methods and functions used by the Enterprise Knowledge Language (EKL) to define programs and operations specific to apps.
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Collaboration and
Approvals User's Guide
|
Describes the user interface and tools common to many Collaboration and Approvals-based apps, such as routes, subscriptions, and discussions.
|
People & Organizations and
Content Guide
|
Describes the
baseline
3DEXPERIENCE platform
environment and explains how to use the
3DEXPERIENCE Administration Console
to manage people and organization (P&O) objects such as persons,
collaborative spaces, and organizations, and to configure business rules and
content security.
|
Natural Assembly User's Guide
|
Describes how to compose new projects by
searching for and reusing existing products, brainstorm between designers and
non-CAD specialists in 3D, and harness collective intelligence.
|
Terrain Preparation
User 's Guide
|
Describes the set of tools to model
physical terrains as realistically and accurately as possible and to quickly
turn a conventional map into a captivating
3DEXPERIENCE.
|
Part Design User's Guide
|
Describes how to create 3D mechanical
shapes.
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Generative Shape Design User's Guide
|
Complements the
Building and Civil Assemblies
User's Guide and
Terrain Preparation
User 's Guide. Provides a set of design tools based on
Generative Wireframe and Surface
and
Part Design
apps.
|
Sketcher
User's Guide
|
Describes how you can sketch 2D elements.
|
FreeStyle Shape Design
User's Guide
|
Describes how to to design surface elements
dynamically.
|
Space Referential
User's Guide
|
Describes how to create reference plane
systems and edit them.
|
Functional Plastic Parts
User's Guide
|
Describes how to develop 3D digital models
also called functional modeling.
|
Civil Engineering 3D Design User's Guide
|
Complements the
Building and Civil Assemblies
User's Guide and
Terrain Preparation
User 's Guide. Provides a set of tools based on the Generative Wireframe
and Surface, Part Design, FreeStyle Shape Design, Functional Plastic Parts, and
Space Referential to leverage Building and Civil Assemblies projects.
|
3DEXPERIENCE Native Apps Content |
Collects the reference topics about the content delivered for some native apps. |