-
Create a building grid if the project does not already have one.
Use a building grid that you create in either Buildings and Civil Structures Design or Buildings Space Planning with Building Grid
. The building grid can have
straight or curved grid segments. With curved grid segments, you can create beam
patterns that extend to the curved segments.
-
From the Concrete section of the action bar, click Cast Beam Pattern
.
-
To create a cast beam pattern with a standard shape, perform the following
steps:
-
In the Cast Beam Pattern dialog box, from
Shape, choose the beam pattern shape.
Option |
Description |
|
Round
|
|
Square
|
|
Rectangle
|
While editing multiple structure features, you can click for different shapes of different members.
-
Depending on the beam pattern shape, specify the beam dimensions.
For beam shape: |
Click to set the desired
dimension: |
Round
|
Diameter
|
Square
|
Width
|
Rectangle
|
Width and
Depth
|
-
To create a cast beam using a cross section defined by an object type, perform
the following steps:
-
In the Cast Beam Pattern dialog box, to select
source, click Object Type
.
-
Click and
select an object type from the list of imported object types.
Notes:
- Import an object type before creating the member. You can
import an existing object type or create a new object type.
For more information, see Building and Civil Assemblies User's Guide: Defining Object Type.
- To undefine the object type, you can click .
-
Click to
display the graphic help of the object type.
-
In the Size list, select the required size for
the beam.
The out of the box object types are found at
Startup\Structure\ObjectTypes.
To install additional content, select Install Optional Content
Now.
The SDD_DSA_Object_Type.3dxml file (for the DSA collection corresponding to
the AISC standard) makes all the shapes available with a single import. The
best practice is to import the 3dxml files with the option As
Reference.
-
To create a cast beam pattern in a new geometrical set, select the
Create in a new geometrical set check box.
-
To specify the beam pattern location, from Create Mode,
click one of the following:
Option | Description |
---|
Single
|
Inserts a beam pattern relative to only the selected
segments. |
Along gridline
|
Inserts beam patterns relative to all similar segments along the gridline of the
selected segments. |
All in the story
|
Inserts beam patterns relative to all similar segments in the same story as the
selected segments. |
Above and below
|
Inserts beam patterns relative to all similar segments above and below the selected
segments. |
All in the building
|
Inserts beam patterns relative to all segments in the structural
grid. |
-
To change the zero angle orientation for the beam by 90 degrees, in the
Cast Beam Pattern dialog box, click either:
- Snap Rotation Counterclockwise .
- Snap Rotation Clockwise .
For a beam, the zero angle orientation is the base
orientation to which the system applies the rotation. Use this option to
reorient the beam. The beam reorients until it bisects the angle between grid
segments, or is tangent or perpendicular to adjacent grid segments at the base
of the beam.
-
Align the beam patterns:
-
To align along the V axis, click one of the following:
Option |
Description |
V
plus
|
Positions the beams with the grid
segment on the +V side of the beams. |
V
center
|
Positions the beams with the grid
segment centered on the V axis of the beams.
|
V
minus
|
Positions the beams with the grid
on the -V side of the beams. |
While editing multiple structure features, you can click for different alignments of different members.
-
To align along the U axis, click one of the following:
Option |
Description |
U
plus
|
Positions the beams with the grid
segments on +U side of the beams. |
U
center
|
Positions the beams with the grid
segment centered on the U axis of the beams.
|
U
minus
|
Positions the beam with the grid
segment on the -U side of the beams. |
While editing multiple structure features, you can click for different alignments of different members.
-
From Spacing, choose either:
Option | Description |
---|
Count
|
Sets the specific number of beams to place and has the system
automatically determine the spacing. To complete the selection, enter
in Count the number of equally spaced beams.
- To add a member at one end, select the Add member at
1 end checkbox.
- To add a member at another end, select the Add beam
at end 2 check box.
|
Spacing
|
Sets the spacing between the beams and has the system determine the number of beams to
place in the beam pattern.
- In the 3D area, in the value box, enter the desired spacing.
- To create a pattern
with the end spacing less than half the entered spacing
distance, select the Reduce spacing at
end check box.
- To add member at one end, select the Add member
at 1 end checkbox.
- To add a member at another end, select the Add
beam at end 2 check box.
|
-
To determine the orientation, click one of the following:
Option | Description |
---|
Perpendicular
|
For a perpendicular orientation to the first selected grid segment.
|
Parallel to End 1
|
For a parallel orientation to the adjacent grid segment on one end
of the first selected grid segment. |
Parallel to End 2
|
For a parallel orientation to the adjacent grid segment on the other
side of the first selected grid segment. |
End 1 & 2
|
For the interpolation of the beam pattern orientation between the
adjacent grid segments on both ends of the first selected
segment. |
The system displays a preview of your selection.
-
To specify additional options, expand Options and
specify the values:
-
From End 1 trim, enter or select the trim
dimension of one end.
-
From End 2 trim, enter or select the trim
dimension of the other end.
-
From U Offset, enter or select the beam pattern
offset in the horizontal direction.
-
From V Offset, enter or select the beam pattern
offset in the vertical direction.
-
From Rotation, enter or select the beam
counterclockwise rotation around the beam length.
Valid range entries are from -360 to +360 degrees.
-
Expand Grid Segment Display and in the Grids
to Display box, select the grids to display, and then select the
checkboxes according to the requirement:
Option |
Description |
Show grid segments
|
Displays grid segments between grid
points. |
Show curved grid
segments |
Generates curved grid segments from curved
grid lines. |
Show perimeter
segments
|
Displays grid segments and points on the
perimeter of the structural grid. |
Show interior
segments
|
Displays grid segments and points in the
interior of the structural grid. |
Note:
To hide the specific element, clear the check box.
-
Click
.
The tree lists the cast beam patterns within the story where they are located. Note:
To
dissolve the cast beam pattern into individual cast beams, from the context toolbar
click
Dissolve Pattern Feature.
|