Creating Content

This section describes how to create content and provides background information about types and civil engineering content. Creating content in Building and Civil Assemblies involves creating objects with Building and Civil types, or creating objects from ready-to-use object types, defining objects with a skeleton 3D shape as well as using the semantic geometry 6WTags to publish semantic surfaces.


In this section:

Civil Engineering Content Concepts
Creating Objects with Building and Civil Types
Creating an Object from an Object Type
Creating a Skeleton Representation
Tagging and Publishing Semantic Geometry Elements