About Copy, Cut, and Paste

This section provides general information on copying, cutting, and pasting animations.

See Also
About Animations
About the Animation Editor

You can do the following:

  • Copy, cut, and paste global animations
  • Copy, cut, and paste actors that contain animations.

When you copy, cut, or paste animations, tracks are mapped depending on the names of actors and subactors.

Tracks are ignored in the following cases:

  • If there is no matching object in the destination hierarchy.
  • If the matching object does not have animated properties.