Using the Manikin's Visual Cone

This describes the movement of the eyes of a manikin.

To reproduce the human sight with better accuracy, in the model, the camera does not follow the line of sight orientation. In other words, the central spot (which corresponds to the line of sight) moves inside the Vision Window following the eyes motion. With this model, it was very important to make a clear distinction between the field of view and Vision Cone.


Before you begin: Have a manikin in your scenario, and the window open.
See Also
Features Display Dialog Box
Manipulate, Reach, Interact Dialog Box
  1. Click the Line of Sight, Central cone, Cone type, Bounded cone in the Display dialog box.

    The Line of Sight and Central Cone, in the Vision window, and the work area.



  2. Click Joint Angle Manipulation .
  3. Select the Visual Cone.
    Note: Clear Forward Kinematics to access another function.
  4. Move the line of sight.
    The shape of the Central Cone representation (in the panel) is altered (yellow circle), and so are other objects.

  5. To zoom in to the Degree of freedom (DOF) right-click the cone, and select Reframe On DOF, or Reset.