Basic Skill Options Dialog Box
The Basic Skill Options dialog box appears.
- Library
New Library - Selecting this creates a new library.
Last Used Library - Select the last used Library.
Existing Library - Select any existing Library.
- Basic Skill
You can edit the name, if required.
- Finish or Cancel
Select either to Finish and go to the Basic Skill Editor Dialog box, or Cancel, to exit.
Basic Skill Editor Dialog Box
The
Basic Skill Editor
dialog has:
- Name
- Type in a name.
- Description
-
This allows you to place a description
- Whole Body
- The Whole body posture may record or select one or more
posture-selected kinematic chains.
- Kinematic Chains
-
Selecting the Kinematic Chain option, the available kinematic chains display. You
can select more than one chain. These chains are available,
- Right Arm
- Left arm
- Right hand fingers (palm not included)
- Left hand fingers (palm not included)
- Right Leg
- Left Leg
- Trunk with Pelvis
- Head and Line of sight
Constraints section describes the constraints stores in the skill and this supports
creating a plane constraint.
Key Frames section - For intuitive posture visualization; displays the postures as
green vertical lines. The key postures with constraints have an added yellow
marking. This section also has a red line that integrates with the simulation player
and slides across during skill animation.
Option to use when specifying the IK behavior when simulating the basic skill.
- Motion Basis
-
This allows you to select the motion basis, either by time or joint speed.
- IK Behaviors
-
This opens the Manage Anchors Dialog Box.