Programming Section

The Programming section of the action bar provides commands for creating manufacturing programs.

This page discusses:

Manufacturing Program
Creates a manufacturing program.
See Managing Manufacturing Programs.
Machining Axis System
Creates a machining axis system.
See Creating Machining Axis Systems.
Generate Choreography Text Events
Customizes the parameters of choreography text events for selected operations or programs.
Uses DELNCChoreographyGeneration business rule to create and edit text events.
See Business Rule: CATRule to Define the Format and the Text of Choreography Text Events.
New Visibility Action
See Flyout for Managing Visibility, Viewing and Text.

Flyout for Reuse with Feature Recognition

Reuse Programming with Feature Recognition
Recognizes geometries similar to an existing machining cell template for reuse.
See Reuse Programming with Feature Recognition.
Generate Machining Cell Template
Generates a template of a machining cell.
See Generating a Machining Cell Template.

Flyout for Managing Visibility, Viewing and Text

New Color Action
Changes the color or transparency of objects in a simulation.
Set the color and transparency. The action appears in the Excitation panel.
New Visibility Action
Changes the visibility of objects in a simulation.
Set the visibility of the object (for example, hide a part that you no longer want the simulation to focus upon). You can set a duration for the visibility action. Each visibility action is saved as an excitation.
New Text Action
Adds or removes text from simulations. You can add text to an existing text panels or add new text panels.
Specify what text should be added and under what circumstances. Modify the format of the text and the text panel, then preview the text. The text appears when you run the simulation.
New Viewpoint Action
Creates an animated series of viewpoints.
In the work area, use the Robot to create the first viewpoint of the content. Click New Viewpoint Action, and in the dialog box, click Insert. Continue modifying the viewpoint with the Robot, and clicking Insert until you have the animated sequence you want.