-
From the Simulation section of the action bar,
click
New Kinematic Track
.
If there is more than one possible mechanism to select, the Kinematic
Track: Mechanism Selection dialog box appears. If there is only one possible
mechanism, it is selected automatically and the Kinematic Track: Track
Authoring dialog box appears directly.
-
Select the mechanism.
The Kinematic Track: Mechanism Selection dialog box is
updated.
-
Click Next.
The Kinematic Track: Track Authoring dialog box appears.
The Track Properties tab is clicked in the authoring options. The
Track Authoring
context toolbar and Experience Player also appear.
-
Click Associate Objects command.
The Associate Objects dialog box appears and the
Kinematic Track: Track Authoring dialog box and its context toolbar are hidden.
-
Click Add Reference Object
to create a new association.
-
From the tree view or the main 3D, select a reference object.
Notes:
- Any object moved by the mechanism or any children of that object can be a
reference object. Objects that are part of the mechanism but are fixed objects
are not valid.
- Once you have selected a valid object, you cannot change this selection. If
you misclicked, right-click the object and from the context menu, click Replace and select another reference
object.
The Reference Objects List is updated and the reference
object is highlighted in the tree view and the main 3D. The Add Reference
Object
 command is disabled.
-
From the tree view or the main 3D, select one or more objects to associate with the
previously selected reference object.
Notes:
- The selection of an associated object is only possible after the selection of
the reference object.
- The criteria for a valid associated object depend on the context of the
kinematic Track.
- For excitation Track and Track under organizational resource:
- Any product, resource, and resource part in the session can be
associated if it does not contain the mechanism and is not part of
it.
- It cannot be associated with another reference object: It can only be
associated once.
- It cannot be part of the genealogy of an object already associated
with a reference object.
- For Track under operation:
- Any operation and system in the current product build-up, as well as
any subcomponent of the current operation can be associated if they are
not part of the mechanism or does not implement products containing the
mechanism.
- Any resource assigned to the current operation and their respective
subresources can be associated if they do not contain the mechanism and
are not part of it, and if they are not used as a reference to define
the active position for the current operation.
- It cannot be associated with another reference object: It can only be
associated once.
- It cannot be part of the genealogy of an object already associated
with a reference object.
- Once you have selected a valid object, you cannot change this selection. If
you misclicked, right-click the object and from the context menu, click Remove and select another object to
associate.
The Associated Objects List is updated and the
associated object is highlighted in the tree view and the main 3D. The Add
Reference Object
 command is available again.
The association is done.
- Optional:
Repeat step 5 as many time as required.
- Optional:
From the Reference Objects List, select an object, and click
Moving Object
to view
the associated object in the 3D view of the Moving Objects panel.
Click Close or the cross to close the panel and return to the
Associate Objects dialog box.
Note:
The Moving Objects
command is only available when selecting a reference object and the panel display
depends on the Track context. It behaves in the same way as the Moving
Object panel of fitting tracks.
-
Click OK to validate the changes.
The Associate Objects dialog box closes and the
Kinematic Track: Track Authoring dialog box reappears. Validating
the New Kinematic Track

command saves all changes, including the associations. If the modification of a Command
in the Kinematic Track: Track Authoring dialog box moves the
reference object, then the associated object is also moved. It behaves the same when
simulating a kinematic Track or selecting T-Points.
|