Modifying Functional Plastic Parts Features in Natural Shape

You can modify a Functional Plastic Parts feature in Natural Shape.


Before you begin: Create a feature. For example, a prism.
See Also
About Modifying Functional Plastic Parts Features in Natural Shape
In the Knowledge Base
Creation of multiple bodies while editing a Functional Plastic Parts feature in Natural Shape
  1. Right-click the feature and select Feature.x object > Edit into Natural Shape.
    The selected feature appears in the Natural Shape app. A Body node is created in the tree corresponding to the selected object. A Natural Shape.x node appears under the Body node.
    Note: The newly created Natural Shape.x node is set as the in-work object.
  2. Modify the feature, as required.
  3. From the Compass, select Functional Plastic Parts to navigate back to work area.
    The feature appears in the Functional Plastic Parts app. A Live Local Modifier.x node appears under the feature node.
    Note: You can double-click the Natural Shape.x node to enter the Natural Shape app and modify the feature.