Right-click the feature and select Feature.x object > Edit into Natural Shape.
The selected feature appears in the Natural Shapeapp. A Body node is created in the tree corresponding to the selected object. A Natural Shape.x
node appears under the Body node.
Note:
The newly created Natural Shape.x node is set as the in-work object.
Modify the feature, as required.
From the Compass, select
Functional Plastic Parts to navigate back to work area.
The feature appears in the Functional Plastic Partsapp. A Live Local Modifier.x node
appears under the feature node.
Note:
You can double-click the Natural
Shape.x node to enter the Natural Shapeapp and modify the feature.