Creating a Capture

You can create a tolerancing capture and associate a viewpoint or a camera to this tolerancing capture.


Before you begin: Open an existing 3D shape.
See Also
About Captures
  1. From the View Layout section of the action bar, click Capture .

    You can also select Capture on the context toolbar that appears when you select the required face.

    The Capture Creation dialog box appears.

    Important:

    The followings rules are applied during the capture creation:

    • A capture is always associated with a view/annotation plane:
      • When the representation does not contain any view/annotation plane, a projection view/annotation plane is created parallel to the xy plane and passing through the origin of the representation.
      • When the representation contains at least one view/annotation plane, the active view/annotation plane is selected.

        However, you can select another view/annotation plane by selecting the View box and select a view/annotation plane from the tree or from the geometry.

    • By default, the capture name is the same as the associated view/annotation plane.
    • By default, the view/annotation plane viewpoint is used.

      However, you can select an existing camera from the Viewpoint list. Cameras are created/managed using the View > Views command.

    • During the capture creation, the type of Render Style, parallel or perspective, is not recorded, neither in the capture feature nor through the associated camera.

  2. Click OK.
    The capture is created and listed in the tree.
    Important: You can capture the view display area. To do so, right click the associated view in the tree and select XXX object > Display Area > Capture. (where XXX is a name of the view.). While displaying the capture, the display area is automatically reframed to the captured area. You can specify the margin area percentage for the display area while reframing the capture display. For more information, see Capture display.