It is not easy to modify and stretch geometry of
imported elements the way you can do it in native elements. A solution is to
create end points when needed, but to the detriment of performance.
Create end points
offers you three options to fit your needs:
- Never ensures the best
performance.
- For
few entities creates end points only for hatch boundaries and mixed
polylines. This is an intermediate choice between performance and edition
capabilities.
- Always creates end points for
arcs, ellipses, lines, mlines, leaders and not standard polylines and splines.
Use this option only when edition capabilities are required.
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