- 
                From the Volume section of the action bar, click  Draft Variable
                        Angle 
                    
 .
                
                    
                    The Draft Definition dialog box appears, displaying the
                        variable angle draft option as activated. If you click the icon to the left,
                        you then access the command for performing basic drafts.  
                 
             - In the Face(s) to draft box, select the face(s) to be drafted.
                    
                  - In the Neutral Element box, select a surface or plane or a face.
 An arrow appears on the 3D shape, indicating the default pulling direction. The  app detects two vertices and displays two
                    identical angle values. The Support box is filled with
                        the volume owning the selected face. 
  
  
                 - In the Angle box, increase the angle value.
Only one value is modified accordingly in the geometry.  - To edit the other angle value, select the value in the 
       geometry and increase it in the dialog box.  
 Alternatively, double-click this value to display the Parameter
                        Definition dialog box, then edit the value.   - Click Preview to see the draft to be created:
 - In the Points box to add a point, click a point on the edge.
 - For the new point, enter a new angle value. 
                    The new radius value is displayed. 
  
  
                  - Click OK to confirm the operation.
 The element (identified as  Draft.xxx) is added to the  tree. 
                        
   
                     
                    For more information, see 3D Modeling: 3D Modeling Core: Part Design User's Guide: Creating Basic Drafts or Creating Drafts with Parting Elements. 
                 
  
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