- The model with faces to re-orient must be geometrically and
topologically correct. If the model has multiple
connections, use Surface Connection Checker to isolate the faulty locations.
- Use Surface Connection Checker to define the Search
distance and the Connection distance so that there
is only one connex domain.
- From the Analysis section of the action bar, click Face Orientation
.
- Select all the faces:
- The number of faces and the direction of the view is given under
Information.
- The number of facets used to display the faces selected is given under
Statistics.
- They are displayed in the
color of
their orientation.
- For a dynamic display of the orientation of faces, select the While
Moving
check box.
- To lock the display of the orientation of faces, clear the While Moving check box and
select the Direction
Locked
check box.
- Select the
Fly
Analysis check box and
move the pointer over the model.
An arrow appears under the pointer, identifying the normal to the face at
the pointer location
while you move the pointer over the face. Furthermore, circles are displayed indicating the plane tangent to the
face at this point.
- For an automatic inversion of the face orientation, click Invert, then Automatic.
-
Select a reference element that specifies the reference orientation for
all faces.
- Use the Search
distance and the Connection distance values found in step 2.
- The name of the reference element appears in the
Reference box.
- The names of the faces to be re-oriented are listed
in the Faces box.
- The faces are highlighted in the work area.
- Optional: For a manual inversion of the face orientation, click Invert, then Manual and select elements in the work area.
- Click Apply.
When a large enough number of faces is to be re-oriented, a progress bar appears. If
required, click Cancel to stop the re-orientation.
- An Inverse.x
element is created for each face to re-orient.
- All Inverse.x elements are put into the
Inverse.1 Geometrical Set.
- The initial faces are sent to the No Show.
- The list of faces to re-orient is emptied (another selection
can be started).
- Re-orienting an Inverse.x element reverts to the
initial face.
- If the Inverse.x element of a re-oriented face
already exists, it is not created again.
- The output of the inversion of a face of a multi-faces object
is the inverted object.
|