Face Orientation
- While Moving
- Updates the display of the orientation of the faces while
the object selected is moved.
- Direction Locked
- Enables you to navigate into the model without modifying the
display of the orientations
when the screen direction is modified.
- Fly Analysis
-
-
Available only if the Direction Locked check box is
selected.
-
Displays:
- An arrow under the pointer, identifying the normal
to the face at the pointer location
while you move the pointer over the face.
- Circles indicating the plane tangent to the face
at this point.
- Statistics
- Displays the number of facets found in each
orientation direction. Those facets are displayed in two different colors.
A color editor is available on each color patch to change its color.
Note:
The orientation of the faces:
- Iis computed with respect to the
normal to the screen.
- Faces are displayed as facets.
-
One face may be made of several facets, that have not necessarily the same
orientation.
- The number of facets depends on the orientation of the model.
- Information
- Displays the three axes of the current view direction and the number of
faces displayed.
Invert
Invert displays the Face
Invert Orientation dialog box.
- Faces
- Lists the elements selected for re-orientation.
- Manual
- Lets you select
the faces to re-orient.
- Automatic
- Lets you
select a Reference element that defines the faces to re-orient.
- Reference
- Available for the automatic mode only.
- Displays
the name of the face selected as reference.
To change that reference, place the cursor in this box and
select another face in the graphic area.
- Search distance
- Available for the automatic mode only.
- Defines the domain in that the command searches edges that might be
merged.
The higher the search distance, the higher the number of candidate edges.
- Connection
distance
- Available for the automatic mode only.
- Defines the distance below that two elements are considered as identical.
Note:
Search distance and Connection distance aim at
defining a single connex domain.
You can use the Surface Connection Checker to
determine those distances.