Human Section

The Human section provides commands for creating and editing humans.



Create Human
Creates or overwrites a human model.
See Creating a Human.


Edit Human
Lets you edit the human model's appearance: shape, proportions, postures, clothes...
See Changing Human Appearance.


Product Connection
Connects a product to a bone.
See Connecting a Product to a Bone.


Convert to Surface
Converts selected meshes to surface geometries.
See Converting Meshes.


Convert to Subdivision Surface
Converts selected meshes to geometries that are compatible with the Imagine & Shape app.
See Converting Meshes.


Convert to Solid
Converts selected meshes to solids.
See Converting Meshes.


First-Person View
Switches the current viewpoint to the human's viewpoint.
See Activating First-Person View.

Flyout for Creating Humans



Import Humans Catalog
Lets you import human models.
See Importing a Human.