Defining a Fillet
You can define and control the shape of the curve using a fillet.
Before you begin:
Create a 3D shape containing a curve.
From the
Shape Sculpt
section of the
action bar
, click
Modification
.
Optional:
From the
Tools Palette
, click the curve.
Click
Local Tuning
.
Define the working area.
Two green sliders and several handles (defined by the green points) are displayed on the curve:
See
working area
.
Use the sliders to locally increase or decrease the curve radius.
Important:
If the working area includes one end of a curve, the corresponding handle allows you to adjust the position and the tangent rotation of the curve.
End point translation
Tangent rotation