Introduction
Playing a mechanism allows you to analyze the kinematic or dynamic motion.
There are two ways to play a mechanism, using the kinematic or dynamic motion.
IntroductionPlaying a mechanism allows you to analyze the kinematic or dynamic motion. There are two ways to play a mechanism, using the kinematic or dynamic motion. Play ParametersThe play parameters allow you to customize the motion parameters. In the Play Parameters dialog box, two modes for playing a mechanism are available: Kinematics or Dynamics. In the Graphics Update section, you can define how the graphical representation is updated, either by possibly specifying an update every n frames per second or a refresh every m simulation steps. In the Simulation section you can specify:
Note:
When a mechanism includes not-opened engineering connections, the component relation
exists but is unresolved and you cannot play the mechanism. Not-opened engineering
connections are missing joints or assembled mechanisms not visible in the tree or in the Mechanism Manager
dialog box.
To configure the mechanism, use the Duplicate Mechanism command. You can manage the relations and retrieve the mechanism object by reconnecting the components manually. Thus, you can keep one set of mechanism per configuration filter. See Duplicating Mechanical Representations. Play ConfigurationsDepending on the selection and the active play mode (kinematic or dynamic), a mechanism is played as described is the table below:
Contact ManagementDuring the kinematics simulation of a mechanism, only modified command values are enforced. This allows other joints to be moved by motors or during contacts without blocking the mechanism movement. If no contact is defined between products of the mechanism, the value specified for each command enforced in the mechanism is maintained during the simulation, when possible.
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