This subtopic discusses the factors that determine whether the raster or vector
print mode is used.
Print is performed using a combination of raster and vector elements, depending on the
following factors:
- which print Rendering Mode option you choose (from the
Print dialog box: click
Options... and then the
Various),
- whether the Display all elements using Z-buffer check box (in ) is selected or cleared.
The table below summarizes the possible scenarios.
If the print Rendering Mode option is... | With the Display
all elements using Z-buffer option cleared, 2D elements are printed in... | With the Display
all elements using Z-buffer option cleared, 3D elements are printed in... | With the Display all elements
using Z-buffer option selected, 2D and 3D elements are printed in... |
---|
Default | Vector mode | Raster or Vector mode* | Raster mode |
Wireframe,
Hidden Line Removal,
Shading with Triangles | Vector mode | Vector mode | Vector mode |
Dynamic Hidden Line | Vector mode | Vector mode | Not supported |
* NB: Whether 3D elements are printed in raster or vector mode depends
on the view mode of the 2D Layout for 3D Design tab, and not on the print
rendering mode. 3D elements are printed in raster mode only when there is
a shading to draw (for example Shading with edges or Material rendering
modes). When there is no shading (for example in Hidden Line Removal or
Shading with Triangles), 3D elements are printed in vector mode.
For detailed information about printing, refer to the 3DEXPERIENCE Platform
User's Guide: Printing Objects.