A reflecting material lets you visualize the environment image it reflects. Any amount of reflectivity means that you can no longer visualize the mapped texture simultaneously with the reflected scene. If you want to see the texture, define the Reflectivity parameter to 0 in the Lighting tab. If you define the Reflectivity parameter to 1, you can only visualize the reflections on the material: If your hardware configuration supports it, CgFX technology helps you visualize a material with both a texture and reflections if you define the Reflectivity parameter to 0.2. |