A reflecting material lets you visualize the environment image it reflects. Any amount of reflectivity means that you can no longer visualize the mapped texture
simultaneously with the reflected scene. If you want to see the texture, define the
Reflectivity parameter to 0 in the Lighting
tab. If you define the Reflectivity parameter to 1, you can only visualize the
reflections on the material: If your hardware configuration supports it, CgFX technology helps you visualize a material with
both a texture and reflections if you define the Reflectivity
parameter to 0.2. |