-
From the Display section of the action bar, click Camera
.
The Camera dialog box displays.
- Optional:
Enter a descriptive
Name.
- Optional:
Click Start from, and select an existing camera from the
tree to pre-populate the settings for a new
camera.
-
From the Projection type options, select one of the
following:
Option | Description |
---|
Perspective |
Creates a view corresponding to a standard conical camera with a
nonzero focal length. In the 3D Viewer, lines in the camera line of
view intersect at the same point.
|
Parallel |
Creates a view corresponding to a cylindrical camera. In the 3D
Viewer, parallel lines in the camera line of view never
intersect. |
-
From the Positions options, specify how the camera is
oriented.
Option | Description |
---|
Coordinates |
Specifies the X-, Y-, and Z-coordinates for the origin of the camera
location. |
Select a node |
Specifies a node as the origin for the camera location. |
Select an axis system |
Specifies an axis system type as the origin for the camera
location. |
Select a vertex |
Specifies a vertex as the origin for the camera location. Note:
This option is available only for native
simulations.
|
- Optional:
Add an offset value to displace the camera a specified distance from the origin
previously established by the Positions attributes.
-
From the Sight options, select the direction for the
camera sight.
Option | Description |
---|
Direction |
Specifies the X-, Y-, and Z-coordinates of the sight direction in relation to the
camera position. |
Follow a point |
Specifies the X-, Y-, and Z-coordinates of the camera
target. |
Follow a node |
Specifies a node for the camera sight. |
Follow a vertex |
Specifies a vertex for the camera sight. Note:
This
option is available only for native simulations.
|
Look at self |
Turns the camera from the camera's actual position with an
Offset value toward the originally specified
Position coordinates (without the
Offset value). Note:
This option
is available only when offset values are defined.
|
X (Axis system) |
Specifies the X-axis as the camera target. Note:
This option is available
only when an axis system is specified as a position.
|
Y (Axis system) |
Specifies the Y-axis as the camera target. Note:
This option is available
only when an axis system is specified as a position.
|
Z (Axis system) |
Specifies the Z-axis as the camera target. Note:
This option is available
only when an axis system is specified as a position.
|
- Optional:
Move the Up direction slider to displace the camera,
rotating the coordinate system.
- Optional:
Move the Zoom slider to zoom in or out.
- Optional:
Click Preview
to visualize
the camera view of the model in the work area.
-
To reset all camera values to match the view from the work area, select Reset value.
-
Click OK to create the camera.
The camera is created and listed in the tree. You can apply a camera to the current view at any
time.